Sophomore Project – iOS ARkit
This was made entirely in iOS using Swift (of course) and ARKit. It was surprisingly intuitive to program and get all the items to randomly spawn to a locked position in the real world. Even easier getting the shooting and item collection working. I learned a lot from this exercise.
This was made entirely in iOS using Swift (of course) and ARKit. It was surprisingly intuitive to program and get all the items to randomly spawn to a locked position in the real world. Even easier getting the shooting and item collection working. I learned a lot from this exercise.